Here's a quick example of the diffusion working. I know it looks quite basic now, but the underlying tech seems to be all working (thank god).
Fluid Diffusion in Houdini from Byron Mallett on Vimeo.
Now that this is working, I can layer sweat glands along a surface and have them emit fluid particles. These then combine to form a fluid with a high viscosity and blended colours which then hardens to form a form which can be eaten.
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